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Are Video Games A Waste Of Time Ep 753

English Listening Practice | Is Gaming Good Or Bad? Let’s Debate Are video games a harmless pastime or a mental health risk? 🎮🧠 Today’s lesson examines both sides of the debate, teaching you new vocabulary and phrases as we explore what both sides have to say. Are you ready to find out if gaming can […]

Call Blocking Done Right (The First Time)

If you’re getting unwanted calls from people and numbers you don’t recognize or wish to hear from, call blocking is the answer you’ve been waiting for. Whether it’s relentless spam, overzealous agents, persistent recruiters, or someone from your personal life, call blocking can put a stop to all of it—and it’s easy to implement as […]

Places in Time III

This third and most likely last installment in the inadvertent “Places in Time” series looks closely at three books: the first about Chicago from the Great Depression to the mid-1980s; the second one about the broader American built landscape over roughly the same period of time; and the third jumping to Switzerland and tracing the […]

Places in Time II

Before receiving Brutalist Paris from the folks at Blue Crow Media, I thought of the UK company simply as a maker of maps. I reviewed Concrete Map Chicago back in 2018 and since then have noticed them putting out maps of modern architecture, brutalist architecture, public transit — even trees. If the Chicago map is any indication, […]

Places in Time I

Like most human beings, I can be contradictory at times. One area where this manifests is architectural surveys: books that usually collect buildings of a certain typology, but also ones spanning a particular timeframe or through some other theme. I’ve written a few of them myself, so I don’t inherently hate them. But I tend […]

Mobile-First CSS: Is It Time for a Rethink?

The mobile-first design methodology is great—it focuses on what really matters to the user, it’s well-practiced, and it’s been a common design pattern for years. So developing your CSS mobile-first should also be great, too…right?  Article Continues Below Well, not necessarily. Classic mobile-first CSS development is based on the principle of overwriting style declarations: you […]